Text recognition techniques

TestArchitect offers you two methods for recognizing text produced by an AUT: Optical Character Recognition (OCR) and Graphics Device Interface (GDI) techniques.

OCR technique

OCR technique is used to obtain the text of a control on the AUT. To determine the text, it uses specific algorithms that read the text character by character.

OCR is the process of conversion handwritten or printed text into computer readable text. TestArchitect captures an image of AUT and use OCR to read the text in it. An example of the character recognition usage in testing is searching for the needed text fragment within the captured image of an AUT.

GDI technique

TestArchitect also includes the GDI technique that uses other principles to identify UI controls by the their text. Specifically, GDI traces text that the operating system is drawing on the screen.

OCR vs. GDI

OCR uses specific algorithms to read text from an onscreen region character by character. These algorithms depend on several factors, such as, font, text and background colors, text size and others. These factors make OCR prone to errors.

TestArchitect includes GDI that uses other principles for text recognition. Technically, GDI first intercepts calls to certain drawing Windows APIs, including DrawTextA (ANSI name), DrawTextW (Unicode name), TextOutA (ANSI name), TextOutA (Unicode name), ExtTextOutA (ANSI name), ExtTextOutW (Unicode name), which output text on screen and tries to create special test objects for this text. Subsequently, GDI sends a Windows message (WM_PAINT) to the AUT to have the text redrawn. While the texts are being redrawn, all calls to drawing APIs are recorded and all redrawn texts will be detected. Since GDI uses other principles to determine object text, it works faster than OCR, if used, provides 100% recognition accuracy.

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